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Re: Overwriting a method in OCA module.

by
Camptocamp SA, Yannick Payot
- 15/09/2015 10:35:42
Yes, this in order to be able to have.

my_monkeypatch
my_addon_A

And later a new module needing to monkeypatch the same method
my_addon_B

With hooks for addons A and B in one my_monkeypatch so they play
nicely together.

Cheers,
Yannick Vaucher
Business Solutions Software Developer

Camptocamp SA
PSE A, CH-1015 Lausanne
Phone: +41 21 619 10 30
Office: +41 21 619 10 10
http://www.camptocamp.com/


On Tue, Sep 15, 2015 at 10:23 AM, Kitti U. <kittiu@ecosoft.co.th> wrote:
> May I confirm my understanding,
>
> Like, if I want to submit a new addon, I would end up with 2 addons instead
> of one?
>
> my_addon
> my_addon_monkeypatch
>
>
> On Tue, Sep 15, 2015 at 3:08 PM, Stefan Rijnhart <stefan@opener.am> wrote:
>>
>> On 15-09-15 09:38, Kitti U. wrote:
>> >
>> > 1. In module C, create a MonkeyPatch to module A with a new
>> > "hook_point". (just the hook point only). -> as the result we can
>> > think of module A as if it already have the hook_point.
>> >
>> > 2. In module C, we write method as if hook_point exists (now we can
>> > call super())
>> >
>>
>> Crystal clear! But I would follow Nhomar's practice of putting the
>> monkeypatch with the hooks in its own module, separated from the
>> module(s) that make use of those hooks.
>>
>> Cheers,
>> Stefan.
>>
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>
>
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